Game Capacity
Posted: February 18th, 2014, 2:13 am
So,
I'm currently DL-ing all of Dar's A list courses, (the ones I haven't already got) and intend to play my way through all off them.
After 20 tour seasons with pretty much the same venues, I need something fresh.
I was wondering, is there a maximum capacity for courses and libraries in this game before it gets corrupted and packs in?
Dar's list is about 450, + maybe 100 more I've already got, + all the libraries that accompany them (probably double the courses), can the game handle all of these, or is there a recommended 'safe' level?
By the way,
I dusted of the architect again over the weekend, laid 18 out, based on a little course in Wales called Aberdovey.
I'm currently DL-ing all of Dar's A list courses, (the ones I haven't already got) and intend to play my way through all off them.
After 20 tour seasons with pretty much the same venues, I need something fresh.
I was wondering, is there a maximum capacity for courses and libraries in this game before it gets corrupted and packs in?
Dar's list is about 450, + maybe 100 more I've already got, + all the libraries that accompany them (probably double the courses), can the game handle all of these, or is there a recommended 'safe' level?
By the way,
I dusted of the architect again over the weekend, laid 18 out, based on a little course in Wales called Aberdovey.