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Placid Valley
Posted: September 27th, 2019, 8:34 am
by Jim Hall
Ben a LONG time since I worked with the architect but decided to play around again. Nine holes completed - nothing fancy - just trying to relearn all of the architects idiosyncrasies.
Re: Placid Valley
Posted: September 27th, 2019, 11:33 am
by BrianZ111
Looks good!
Good to see another design in progress for the game again.
Re: Placid Valley
Posted: September 28th, 2019, 9:43 am
by SteveHorn
Jim
Like what I see as far as hole design and overall library use. May I suggest a different background looks fake or maybe its just your settings as far as distance is concerned.
Re: Placid Valley
Posted: September 29th, 2019, 2:46 pm
by Jim Hall
Thanks for the feedback guys
I'm using the Parkland library which I really like, particularly with respect to textures. As far as the horizon goes, I think the appearance is a combination of my horizon settings in game and the fact that I took the images using a highly elevated camera. I will look into it though. This first go-round with the architect I'm looking to limit the number of libraries I use, not make my own (which I have done in the past), and hopefully come up with a course that is reasonable for a first shot using the architect again.