JN6 Group Design
- BradTheDad
- Legend of Golf
- Posts: 666
- Joined: April 3rd, 2022, 11:28 pm
- Location: Brisbane, Australia
Re: JN6 Group Design
Enjoy your break Steve, you've earned it.
Cheers
Brad
Cheers
Brad
Re: JN6 Group Design
Steve - thanks for putting this together! Agree with Brad that you have earned a break!BradTheDad wrote: ↑November 6th, 2022, 2:17 am Enjoy your break Steve, you've earned it.
Cheers
Brad
FYI, seems like you are not receiving my emails -- not sure why, but I had replied a couple of times to you about hole/par. When you get back, I'll see if I can touch base with you better either here or through Facebook.
Re: JN6 Group Design
Can anyone post pictures representative of the location for this course? I have a hole design in mind but would like to get a better sense of what the terrain and plantings might look like. Would like to know what others are thinking. Appreciate it!
Re: JN6 Group Design
Rick,
Probably the best you can do is to open the course file in the design program, make sure that the custom textures and custom horizon are loaded, and then take a look around in the design program. For another look, save the file, then save it as playable, then close the designer and open the course in the game and take another look around. Seeing the textures against the horizon will, I think, be helpful. Steve has worked hard to provide textures, horizon, grasses and bushes that should blend together very well and provide "the look" of a typical links course.
As for location, the course is relatively close to the ocean, and there are some low-lying hills in the distance. You have a lot of flexibility in designing something that you think would fit into this environment.
One of the joys of these group designs is to see the creativity of other designers and what they come up with, so you have a fair amount of artistic license. If you want to see some great examples of links course designs for GBC, you can't go wrong by loading and looking at the courses designed by Jay Johnson, who was a master of these designs. Portmarnock, Royal Portrush and Royal St. George's 2005 are good examples.
I could post or send to you a screenshot of my current progress on Hole 1. But, honestly, we want to encourage creativity and not conformity. It sounds like you are already developing a vision for your hole, so I would say go with it. Have some fun. We look forward to seeing what you come up with.
Charlie
Probably the best you can do is to open the course file in the design program, make sure that the custom textures and custom horizon are loaded, and then take a look around in the design program. For another look, save the file, then save it as playable, then close the designer and open the course in the game and take another look around. Seeing the textures against the horizon will, I think, be helpful. Steve has worked hard to provide textures, horizon, grasses and bushes that should blend together very well and provide "the look" of a typical links course.
As for location, the course is relatively close to the ocean, and there are some low-lying hills in the distance. You have a lot of flexibility in designing something that you think would fit into this environment.
One of the joys of these group designs is to see the creativity of other designers and what they come up with, so you have a fair amount of artistic license. If you want to see some great examples of links course designs for GBC, you can't go wrong by loading and looking at the courses designed by Jay Johnson, who was a master of these designs. Portmarnock, Royal Portrush and Royal St. George's 2005 are good examples.
I could post or send to you a screenshot of my current progress on Hole 1. But, honestly, we want to encourage creativity and not conformity. It sounds like you are already developing a vision for your hole, so I would say go with it. Have some fun. We look forward to seeing what you come up with.
Charlie
Re: JN6 Group Design
I could not have said it better than Charlie. Only one thing I would like to advise if you are not familiar with links courses, is to don´t plant trees close to the sea. They could be planted further away where the soil is not as sandy, and could also serve as hiding the greenline
There are other methods than trees to cover the greenline though. On my website I posted two methods some 20 years ago when I knew what I was doing. The first one is for those who wants to be in controll from the start. The second is for people like me cleaning up after wildly creative geniuses like Jay Johnson mentioned by Charlie.
Link: https://privat.bahnhof.se/wb999270/designtips.htm
There are other methods than trees to cover the greenline though. On my website I posted two methods some 20 years ago when I knew what I was doing. The first one is for those who wants to be in controll from the start. The second is for people like me cleaning up after wildly creative geniuses like Jay Johnson mentioned by Charlie.
Link: https://privat.bahnhof.se/wb999270/designtips.htm
- BradTheDad
- Legend of Golf
- Posts: 666
- Joined: April 3rd, 2022, 11:28 pm
- Location: Brisbane, Australia
Re: JN6 Group Design
Hi Guys,
I know Steve is away and already has a lot on his plate in relation to this group design, but I was wondering what you all thought about including a brief hole description/players tip for the holes you are creating. These individual comments could then be included in an overall file covering all 18 holes.
Cheers
Brad
I know Steve is away and already has a lot on his plate in relation to this group design, but I was wondering what you all thought about including a brief hole description/players tip for the holes you are creating. These individual comments could then be included in an overall file covering all 18 holes.
Cheers
Brad
Re: JN6 Group Design
I was wondering the same thing. I know our creative minds will create some challenges during the design process on how the holes will play and the idea of giving a hole description will help us all understand what we will be facing when we play this creation. I'm for it.BradTheDad wrote: ↑November 10th, 2022, 1:43 am Hi Guys,
I know Steve is away and already has a lot on his plate in relation to this group design, but I was wondering what you all thought about including a brief hole description/players tip for the holes you are creating. These individual comments could then be included in an overall file covering all 18 holes.
Cheers
Brad
- BradTheDad
- Legend of Golf
- Posts: 666
- Joined: April 3rd, 2022, 11:28 pm
- Location: Brisbane, Australia
Re: JN6 Group Design
Thanks Mikey.
Re: JN6 Group Design
Good idea Brad. I am only thinking about it yet, but will probably use a famous par 5 hole at Carnoustie as inspiration, but turn it into a par 4 by moving the green a little closer but still needs a long approach shot.
Last edited by Goran on November 11th, 2022, 12:17 pm, edited 2 times in total.
Re: JN6 Group Design
Goran wrote: ↑November 7th, 2022, 3:18 pm I could not have said it better than Charlie. Only one thing I would like to advise if you are not familiar with links courses, is to don´t plant trees close to the sea. They could be planted further away where the soil is not as sandy, and could also serve as hiding the greenline
There are other methods than trees to cover the greenline though. On my website I posted two methods some 20 years ago when I knew what I was doing. The first one is for those who wants to be in controll from the start. The second is for people like me cleaning up after wildly creative geniuses like Jay Johnson mentioned by Charlie.
Link: https://privat.bahnhof.se/wb999270/designtips.htm
Appreciate the tips Charlie and Goran! I have played lots and lots of links courses in JN6 and am amazed at the skill of the designer community.