Playing around with a high desert course. Testing out different options for planting. In the attached, I've planted bushes and trees on the left just to get a feel for what it might look like. I'm not totally satisfied with the trees and bushes as they appear more "sparkly" in the game (this is a shot from the architect which is always a little bit darker). The pano is one I've created as well as the desert texture which isn't really obvious in the pic. I would appreciate any suggestions that you might have regarding the plantings and library options as well (the trees and bushes are from the desert library).
Oh, and I do work - it is just that UTK has been on spring break
Could Use Your Input
Re: Could Use Your Input
Hi Jim, you are a busy man. I would suggest checking out these libraries. Some have duplicate objects. Cabo del diablo is a good stock lib. I would look at Cactus Mirage, Scottsdale Textures, Rugged Cross, Dv dbl1, Passage, Kakudu, Tejas, CC Desert Palms, Hangmans. I have made a desert course and I believe these are the best libraries for a desert course. Let me know what you think. Happy designing.
Re: Could Use Your Input
Thanks! I've settled on no trees, just grasses and bushes from Cabo, Coos Bay and Desert. they work well in trying to mimic the pic below.
Re: Could Use Your Input
Jim
I think your planting is to heavy. If you remove some of the planting them add some brownish grasses it should look better.
I think your planting is to heavy. If you remove some of the planting them add some brownish grasses it should look better.
Re: Could Use Your Input
Steve - totally agree. In fact, last night I deleted all of the planting and will be starting over.
Re: Could Use Your Input
I'm looking forward to seeing more screens of this one Jim.