Snowdonia as she goes ....

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Snowdonia as she goes ....

Postby Pyecraft » January 7th, 2013, 9:24 pm

just trying to contribute .... stripped the excess back down to plot, pano and textures ... trying to keep things simple before planting, then got to fooling around with some trees I'd made a while back, tryin' e'm in for looks:
from the 4th tee
4th.jpg
(271.47 KiB) Not downloaded yet

and looking back down the fairway from behind the same green
4th back.jpg
(207.86 KiB) Not downloaded yet
May the only balls you slice be your own
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Re: Snowdonia as she goes ....

Postby sandwedge » January 7th, 2013, 11:44 pm

Wow, I think the pano works well with the textures - kinda like the look of it.
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Re: Snowdonia as she goes ....

Postby DC#1 » January 8th, 2013, 8:42 pm

Hey Pye, how did the waterfall turn out? I remember seeing a pic of it quite awhile back.
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Re: Snowdonia as she goes ....

Postby Pyecraft » January 9th, 2013, 7:52 am

Worked good, but dominated too much from certain points when playing .... just as Jimmy warned aways back, building a depth perspective into a pano is tricky business. Even layering with variant fogs couldn't get it to seam perfectly with the course horizon and appear faultless from all angles. But I found that cutting and pasting bits from the pano to create matching course objects - rocks, grasses etc, was a successful project. Tho the continual trial-and-error adjusting of the slight colour differences between working the pano, arch and compiled course eventually proved too frustrating, time-consuming. Big difference between playing with photoshop tools and understand why they do what they do :)
So amazed that you recall it, ty .... here she be then ...
waterfall.jpg
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Re: Snowdonia as she goes ....

Postby SteveHorn » January 9th, 2013, 10:22 am

Pyecraft! Looks like you've got a great course going. Keep up the good work. Anymore pics? Why is it called Snowdonia?
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Re: Snowdonia as she goes ....

Postby Polslad » January 9th, 2013, 2:40 pm

Oh Pye, these foreigners eh?
You tell them, if I recall corectly, you are from that side of Offa's Dyke?
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Re: Snowdonia as she goes ....

Postby Pyecraft » January 9th, 2013, 6:13 pm

lol guys ...yes Pols, always been aiming for that 'perfect' design, emblematic to my native locality of North Wales. But simply put, I could only find top quality photographs of the Snowdonia area for the panos at the time, and given that the pasted-in pano objects are all icons from that region, I guessed that'd be as close as my skill level will ever get me to design a real course :) I made all the grasses to blend into the rough textures so I may get some much needed help there, during planting.
The name will have to change however, for saving so many design stages under the working title of Glyndwr, has it stuck in the arch's simple brain. Each compilation now loads as Glyndwr, no matter how many times I change the present save. She continues to fight back :)
Here's the lie from an errant drive to the left rough from the first tee:
1st approach.jpg
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Re: Snowdonia as she goes ....

Postby Indy Anna Jones » January 11th, 2013, 9:42 am

Pyecraft, if I'm not confusing what you've just said, it really doesn't matter what you save the arc file as, what only matters is what you make your final course name save is on the file->course info(?) For example you could have:
Glyndwr.arc
save as Glyndwr.crs
and Snowdonia as the course name.

Lol, I think a lot of us USA Yankees would think of it as "snowed on ya" and be looking for a Matterhorn-type course though. :bg:
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Re: Snowdonia as she goes ....

Postby SteveHorn » January 11th, 2013, 3:49 pm

Indy! Yeah the only reason I asked was because I thought that was the real course name. I save course arch files with numbers after the name and delete them after awhile so I don't have to many.
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Re: Snowdonia as she goes ....

Postby sandwedge » February 23rd, 2013, 11:01 pm

How is the Snowdonia project going these days?
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